﻿package mortal.game.view.petNew.view
{
    import Message.Public.*;
    import com.mui.controls.*;
    import mortal.component.window.*;

    public class NewPetPanelBase extends GSprite
    {
        protected var _pet:SPublicPet2;
        protected var _window:Window;
        protected var _isLoadComplete:Boolean = false;

        public function NewPetPanelBase(param1:Window)
        {
            this._window = param1;
            return;
        }// end function

        override protected function createDisposedChildrenImpl() : void
        {
            super.createDisposedChildrenImpl();
            return;
        }// end function

        override protected function disposeImpl(param1:Boolean = true) : void
        {
            super.disposeImpl(param1);
            this._isLoadComplete = false;
            return;
        }// end function

        public function updateMsg(param1:SPublicPet2) : void
        {
            this._pet = param1;
            return;
        }// end function

        public function updatePetAttribute(param1:String) : void
        {
            return;
        }// end function

    }
}
